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- on mouseDown
- global WhichSprite
- set WhichSprite to the clickOn
- puppetSprite(WhichSprite, 1)
- set the castNum of sprite WhichSprite to the number of cast (the name of cast the castNum of sprite WhichSprite && "lit")
- updateStage()
- end
-
- on mouseUp
- global WhichSprite
- puppetSprite(WhichSprite, 0)
- sound stop 1
- sound stop 2
- go("start", "tools.dir")
- end
-